MR
Mayur Rathi
@sickn33
⭐ 47.3k GitHub stars

makepad-2-0-animation

makepad-2-0-animation is an code AI skill with a core value of Makepad 2. It helps developers solve real-world problems in the code domain, boosting efficiency, automating repetitive tasks, and optimizing workflows.

Makepad 2.0 guidance for animation; use when building or debugging Makepad UI code.

Last verified on: 2026-10-06

Quick Facts

Category code
Works With Claude
Source sickn33/antigravity-awesome-skills
Stars ⭐ 47.3k
Last Verified 2026-10-06
Risk Level Low
mkdir -p ./skills/makepad-2-0-animation && curl -sfL https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/makepad-2-0-animation/SKILL.md -o ./skills/makepad-2-0-animation/SKILL.md

Run in terminal / PowerShell. Requires curl (Unix) or PowerShell 5+ (Windows).

Skill Content

When to Use

- Use when this upstream workflow matches the user's stated goal.

- Use when the task requires the procedures documented in this skill.


# Makepad 2.0 Animation Skill


> **Version:** makepad-widgets (dev branch) | **Last Updated:** 2026-03-03


Overview


The Animator system drives `instance()` shader variables over time, enabling hover effects, transitions, and looping animations. It uses independent animation tracks called "groups" that run simultaneously.


Documentation


Refer to the local files for detailed documentation:

- `./references/animator-reference.md` - Complete Animator API, play types, ease functions, examples


IMPORTANT: Documentation Completeness Check


**Before answering questions, Claude MUST:**


1. Read the relevant reference file(s) listed above

2. If file read fails or file is empty:

- Inform user: "Reference docs incomplete. Still answering based on SKILL.md patterns."

- Still answer based on SKILL.md patterns + built-in knowledge

3. If reference file exists, incorporate its content into the answer


---


Critical: Widget Animator Support


**NOT all widgets support `animator`!** Adding `animator: Animator{...}` to an unsupported widget is **silently ignored** - no error, no animation, nothing happens.


Widgets that SUPPORT Animator

`View`, `SolidView`, `RoundedView`, `ScrollXView`, `ScrollYView`, `ScrollXYView`, `Button`, `ButtonFlat`, `ButtonFlatter`, `CheckBox`, `Toggle`, `RadioButton`, `LinkLabel`, `TextInput`


Widgets that DO NOT Support Animator

`Label`, `H1`-`H4`, `P`, `TextBox`, `Image`, `Icon`, `Markdown`, `Html`, `Slider`, `DropDown`, `Splitter`, `Hr`, `Filler`


**To animate a Label:** Wrap it in a View with the animator:

text
View{
    width: Fit height: Fit
    animator: Animator{
        hover: {
            default: @off
            off: AnimatorState{ from: {all: Forward {duration: 0.15}} apply: {draw_bg: {hover: 0.0}} }
            on: AnimatorState{ from: {all: Forward {duration: 0.15}} apply: {draw_bg: {hover: 1.0}} }
        }
    }
    label := Label{text: "Animated via parent"}
}

---


Animator Structure


text
animator: Animator{
    <group_name>: {
        default: @<state_name>
        <state_name>: AnimatorState{
            from: { ... }
            ease: <EaseFunction>
            redraw: true
            apply: { ... }
        }
        <state_name>: AnimatorState{ ... }
    }
    <group_name>: { ... }
}

---


Groups


Each group is an independent animation track. Common groups:


| Group | Purpose | Typical States |

|-------|---------|----------------|

| `hover` | Mouse hover in/out | `off`, `on` |

| `focus` | Keyboard focus | `off`, `on` |

| `active` | Toggled/checked state | `off`, `on` |

| `disabled` | Disabled state | `off`, `on` |

| `time` | Continuous looping | `off`, `on` |


Multiple groups animate simultaneously without interfering.


---


The `from` Block


Controls transition timing. Keys are states being transitioned FROM, or `all` as catch-all.


text
// From any state, animate over 0.2 seconds
from: {all: Forward {duration: 0.2}}

// Instant from any state
from: {all: Snap}

// Different timing depending on origin
from: {
    all: Forward {duration: 0.1}
    down: Forward {duration: 0.01}
}

---


Play Types


| Type | Description | Example |

|------|-------------|---------|

| `Forward {duration: 0.2}` | One-shot forward | Hover transitions |

| `Snap` | Instant jump, no animation | Default state initialization |

| `Loop {duration: 1.0}` | Looping animation | Loading spinners |

| `ReverseLoop {duration: 1.0}` | Ping-pong loop | Pulsing effects |

| `BounceLoop {duration: 1.0}` | Bounce back and forth | Bouncing animations |


---


Ease Functions


| Function | Description |

|----------|-------------|

| `Linear` | Constant speed |

| `InQuad` / `OutQuad` / `InOutQuad` | Quadratic easing |

| `InCubic` / `OutCubic` / `InOutCubic` | Cubic easing |

| `InQuart` / `OutQuart` / `InOutQuart` | Quartic easing |

| `InQuint` /

🎯 Best For

  • Debugging engineers
  • QA teams
  • UI designers
  • Product designers
  • Claude users

💡 Use Cases

  • Tracing runtime errors in production logs
  • Identifying memory leaks
  • Generating component mockups
  • Creating design system tokens

📖 How to Use This Skill

  1. 1

    Install the Skill

    Copy the install command from the Terminal tab and run it. The SKILL.md file downloads to your local skills directory.

  2. 2

    Load into Your AI Assistant

    Open Claude and reference the skill. Paste the SKILL.md content or use the system prompt tab.

  3. 3

    Apply makepad-2-0-animation to Your Work

    Open your project in the AI assistant and ask it to apply the skill. Start with a small module to verify the output quality.

  4. 4

    Review and Refine

    Review AI suggestions before committing. Run tests, check for regressions, and iterate on the skill output.

❓ Frequently Asked Questions

Can this debug production issues?

Yes, but always ensure you have proper logging and monitoring in place first.

Does this work with Figma?

Some design skills integrate with Figma plugins. Check the Works With section for supported tools.

Is makepad-2-0-animation compatible with Cursor and VS Code?

Yes — this skill works with any AI coding assistant including Cursor, VS Code with Copilot, and JetBrains IDEs.

Do I need specific dependencies for makepad-2-0-animation?

Check the install command and Works With section. Most code skills only require the AI assistant and your codebase.

How do I install makepad-2-0-animation?

Copy the install command from the Terminal tab and run it. The skill downloads to ./skills/makepad-2-0-animation/SKILL.md, ready to use.

⚠️ Common Mistakes to Avoid

Debugging without context

Always provide the full error stack and surrounding code context for accurate debugging.

Skipping usability testing

AI-generated designs should be validated with real users before development.

Skipping validation

Always test AI-generated code changes, even for simple refactors.

Missing dependency updates

Check if the skill requires updated dependencies or new packages.

🔗 Related Skills